For example, I think it goes without question that at this point we are
limiting ourselves to C++98 (plus "long long" so that we have a 64-bit
integer type); C++0x features should not be used. Using multiple
inheritance, templates (other than when using the C++ standard library,
e.g. std::list<X>), or exceptions also seems overly aggressive to me.
We should use features that are relatively easy for C programmers to
understand and relatively hard for new C++ programmers to misuse. (For
example, I think constructors and destructors are pretty easy and hardto misuse.)
J'ai peur qu'ils fassent les choses à moitié et ratent du coup des fonctionnalités intéressantes du
