12Fermer14
odie_oneLe 15/06/2010 à 10:37
Le PC du boulot :
14/06/2010 14:31:22
Hardware informations :
OS : Microsoft Windows NT 5.1.2600 Service Pack 2
Platform : x86
SP : Service Pack 2
Processor count : 2
Software informations :
CLR : 2.0.50727.832
Referenced assemblies :
DigitalRune.Windows.TextEditor, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
ICSharpCode.SharpZipLib, Version=0.85.5.452, Culture=neutral, PublicKeyToken=1b03e6acf1164f73
mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
OpenTK, Version=0.9.9.5, Culture=neutral, PublicKeyToken=null
OpenTK.GLControl, Version=0.9.9.5, Culture=neutral, PublicKeyToken=null
SlimDX, Version=2.0.8.42, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9
System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
WeifenLuo.WinFormsUI.Docking, Version=2.3.1.24483, Culture=neutral, PublicKeyToken=null
Loading settings from file "settings.xml"...OK
Adding new provider : ArcEngine.Providers {ArcEngine.Asset.TileSet, ArcEngine.Asset.StringTable, ArcEngine.Asset.Animation, ArcEngine.Asset.Scene, ArcEngine.Asset.Font2d, ArcEngine.Asset.Script, ArcEngine.Asset.ScriptModel, ArcEngine.Asset.Audio, ArcEngine.Asset.InputScheme, ArcEngine.Asset.Layout, }
Adding new provider : DungeonEye.Providers {DungeonEye.Dungeon, DungeonEye.Item, DungeonEye.Monster, DungeonEye.WallDecoration, }
Creating new ScreenManager.
Running the game
Video informations :
Graphics card vendor : Microsoft Corporation
Renderer : GDI Generic
Version : 1.1.0
Shading Language Version :
Display modes
Primary: {X=0,Y=0,Width=1280,Height=1024} (257 modes available)
Supported extensions (3) : GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Init mouse...
OK
Loading resources from file "data/MainMenu.bnk"...
+ Font-Intro.png (2410 octets)
+ Font-Outlined.png (1581 octets)
+ Font.png (939 octets)
+ interface.png (16287 octets)
+ intro_d.png (63262 octets)
+ items.png (53378 octets)
+ Main Menu.png (26050 octets)
+ TileSet.xml (483 octets)
+ StringTable.xml (1027 octets)
+ Font2d.xml (322 octets)
+ InputScheme.xml (1649 octets)
Loading finished ! (172 ms)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Loading resources from file "data/chargen.bnk"...
+ Animation.xml (419 octets)
+ chargen.png (32095 octets)
+ Font-Intro.png (2410 octets)
+ Font-Outlined.png (1581 octets)
+ Font.png (939 octets)
+ Font2d.xml (561 octets)
+ Heads.png (36689 octets)
+ StringTable.xml (2201 octets)
+ TileSet.xml (12927 octets)
Loading finished ! (42 ms)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Clearing assets !
Loading resources from file "data/game.bnk"...
+ AutoMap.png (17569 octets)
+ door1_close.wav (189580 octets)
+ door1_open.wav (148276 octets)
+ Doors.png (38618 octets)
+ Font-Intro.png (2410 octets)
+ Font-Outlined.png (1581 octets)
+ Font.png (939 octets)
+ Heroes.png (36689 octets)
+ hit.wav (40756 octets)
+ IceCaps.ttf (28200 octets)
+ interface.png (16278 octets)
+ intro_d.png (63262 octets)
+ items.png (53378 octets)
+ Main Menu.png (26050 octets)
+ MazeElements.xml (10910 octets)+ miss.wav (40756 octets)
+ Monsters.png (198637 octets)
+ the_ring_that_fell.wav (129000 octets)
+ wall-blue-overlay.png (35729 octets)
+ wall-blue.png (104194 octets)
+ wall-brick-overlay.png (21717 octets)
+ wall-brick.png (57357 octets)
+ wall-drow-overlay.png (15722 octets)
+ wall-drow.png (65916 octets)
+ wall-green-overlay.png (19838 octets)
+ wall-green.png (114804 octets)
+ wall-xhanata-overlay.png (10597 octets)
+ wall-xhanata.png (41280 octets)
+ TileSet.xml (168183 octets)
+ StringTable.xml (2442 octets)
+ Scene.xml (1302 octets)
+ Font2d.xml (911 octets)
+ Script.xml (3730 octets)
+ ScriptModel.xml (162 octets)
+ Audio.xml (416 octets)
+ InputScheme.xml (1649 octets)
+ Dungeon.xml (365680 octets)
+ Item.xml (12779 octets)
+ Monster.xml (11887 octets)
Loading finished ! (134 ms)
Content loaded (137 ms)
InputScheme (143 ms)
Failed to create a new texture (InvalidEnum)
Tileset (147 ms)
Failed to create a new texture (InvalidEnum)
Head (150 ms)
Failed to create a new texture (InvalidEnum)
Items (171 ms)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Dungeon init
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Failed to create a new texture (InvalidEnum)
Team::LoadContent() finished ! (2570 ms)
Failed to create a new texture (InvalidEnum)
Exit requested !
Clearing assets !

!!!FATAL ERROR !!!
Message : Impossible de charger le fichier ou l'assembly 'SlimDX, Version=2.0.8.42, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9' ou une de ses dépendances. Cette application n'a pas pu démarrer car la configuration de l'application est incorrecte. Réinstaller l'application pourrait résoudre ce problème. (Exception de HRESULT : 0x800736B1)
StackTrace : à ArcEngine.Input.Gamepad.Release()
à ArcEngine.GameBase.Run() à DungeonEye.Game.Main()


Sinon, celui de chez moi "normalement" fonctionne bien. Par contre je sélectionne les mises à jour par contre.