Thanks, chicendude!
My progress this weekend has been concentrated on a lot of things. In doing so, Midnight keeps getting bigger and bigger...
Here are the biggest areas of progress for the weekend:
- Integrating the Main Menu code with the rest of the engine
- Making Saving and Loading a reality
- Adding the capsule collection code
- Making the Acid actually hurt you
- Adding a test system
- Adding a keypress hook system
- Writing the opening cutscene
With all of these changes, there's a lot different. Because of this, I decided to give you guys two screenies this time instead of one. On top of that, the first one also shows the size of all the components of the game right now; keep in mind that I'll be combining all of those programs into just one for the final release.
Thanks for being interested.
