29Fermer31
NeoHomeBrewLe 31/03/2016 à 23:56
Just want to post the latest progress of my Hypernoid project:

- demonstration mode cycles between game title, highscore list and demo gameplay
- more animations & effects added
- two new items to power-up the ball and a new extra life item added
- improved controls and paddle behavior
- all soft dips are working and can be adjusted in the MVS BIOs (difficulty, continue amount, continue time, ball start time and demo sound on/off)
- game runs now also in MVS free play mode and AES mode
- improved Alien Boss (can now be destroyed in three steps, boss life is indicated by the smoke around him, he zooms into the stage throughout a new iris door)