totologic (./21):And yet in arcade it has always been the opposite, it always aims to make technically impressive games, even if it means being games that are not necessarily interesting.
The machine offers a lot of potential in animation, the code part must be driven by the art, not the opposite. That is my point of view. I think that is how innovation can be achieved without upgrading the hardware. That is how the games leveled up in quality between the first and the last games released.