bearbecueLe 19/07/2012 à 17:34
const HH_ALIGN(0x10) float _Constant_Infinity[4] = { TNumericTraits<float>::PositiveInfinity(), // should be 0x7F800000
TNumericTraits<float>::PositiveInfinity(),
TNumericTraits<float>::PositiveInfinity(),
TNumericTraits<float>::PositiveInfinity() };