bearbecueLe 07/11/2016 à 04:58
void CParticleNode::GetOutput(CGuid id, SLink &dst)
{
HH_ASSERT(_CheckConsistency());
dst.Clear();
if (id.Valid())
{
HH_ASSERT(id < GetOutputCount());
dst.m_Other = Output_Nodes()[id];
dst.m_SelfName = Output_SelfNames()[id];
dst.m_OtherName = Output_OtherNames()[id];
dst.m_DataType = _MapDataType(Output_Types()[id]);
}
}