bearbecueLe 22/05/2017 à 15:52
CParticleNodeTemplateExport $LOCAL$/$0
{
EditorInfosPosition = int2(638, 110);
Input_Pins =
{
"$LOCAL$/$1",
};
ExportedName = "Value_5";
ExportedType = event;
Type = Output;
}
CParticleNodePinIn $LOCAL$/$1
{
SelfName = "Value";
Owner = "$LOCAL$/$0";
}