C'est Sega toute seule qui a tout fait capoter, la Saturn aurait pu être bien différente.
Back in the early planning stages, Sega were initially approached by Trip Hawkins who was eager to get them on board with his ambitious 3DO project, Silicon Graphics also courted Sega with it’s newly developed chipset that looked promising from a gaming console perspective, Sega of America pushed the idea of teaming up with Sony in a profit sharing deal, Sega’s Japanese office however rejected everything, figuring as they were a company built on developing the cutting edge of arcade hardware, they didn’t need help from anyone when it came to designing a new home console.