54Fermer56
RazoolaLe 09/04/2016 à 17:13
Dresdenboy (./53) :
blastar (./52) :
you are right, this way it's a bit faster - 47 lines.
So for a copy loop including #0 this seems to be the final option.

Did you also test the movem.W loop for skipping color #0? (Posts #43 and #45)
This means, that depending on the rendering requirements (color #0 rows or columns possible), there are fast copy loops with and without color #0 skippings.

Those are not going to be faster than the longword method because there has to be twice as many opcodes. They were defo the best way though if blaster never added color #0 into buffer.