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HPMANOn the 2018-04-09 at 04:16pm
In the hash .xml, for your game, use load16_word to load the raw code/char binary.

Like:
<rom loadflag="load16_word" name="char.bin" offset="0x000000" size="0x400000" crc="00000000" sha1="0000000000000000000000000000000000000000" />

Adjust offset/size to fit your project.