29Fermer31
VasiliyFamiliyaLe 26/05/2018 à 04:33
I added made a corrections where it's required, but result hasn't any changes:

if((p1&JOY_UP)&&((y<=112)&&(y>0))) scrl_y--; if((p1&JOY_DOWN)&&((y>=208)&&(y<224))) scrl_y++; if((p1&JOY_LEFT)&&((x<=32)&&(x>0))) { scrl_x--; if ((scrl_x>FRONT_MIN_X)&&(enemyX<320+(enemy_spr.maxWidth*16))) { enemyX++; aSpriteSetPos(&Enemy,enemyX,enemyY); } } if((p1&JOY_RIGHT)&&((x>=288)&&(x<320))) { scrl_x++; if ((scrl_x<FRONT_MAX_X)&&(enemyX>0-(enemy_spr.maxWidth*16))) { enemyX--; aSpriteSetPos(&Enemy,enemyX,enemyY); } }