18Fermer
CosmicRLe 25/09/2023 à 19:38
Brunni (./18) :
Yeah. But you need to update the last one each time and relink them right? Because if you display them as a block, the ones going past the boundaries of the screen will eat in the horizontal sprite limit 🤔

Yes I think that's the most efficient way to do it. Have 21 sprites in 2 groups and then unlink. move and link again as they pass the border of the screen. For some games the horizontal sprite limit isn't an issue so you can just link 32 sprites and move as one group that wraps around the 512 pixel wide display area (The leftmost 320 pixels are visible of this)