Fortunately,
Metal Savior sprgfx format requires a minimal effort - just unite the
first-7.uor1 and
first-8.uor2 to
.c1, then
first-9.uor2 and
first-10.uor3 - to
.c2 file. But is there any way to change the endianity in the each separate byte of C rom file, to unmirror tiles horizontally?
Fichier joint : metlsavr.bmp
Fichier joint : metlsavr_cd.bmp
Fichier joint : metlsavr_fix.bmp