oSnes9x (SNES) et LittleJohn (NES), sur Zodiac cette fois :
- I have merged nes & snes emu in one executable (2 'tapwave enhanced' armlets).
- Nes part seems ok, save state implemented.
- Snes part has zipped save state support, but it crashes randomly at exit...
- Roms seem to work from internal memory too. They are now loaded in storage memory rather than in dynamic heap so it should leave room for further memory-based optimization.
- Sound has been added too but it's a big slowdown when activated.
- I'm working now on the asm cpu part.
http://www.emuboards.com/invision/index.php?showtopic=12073