C une librairie graphique (Hy PERformance LIBrary for graphics) ki s'annonce prometteuse puisk elle est ecrite en pure ASM et elle supporte ca :
32 levels of fade to black, 32 levels of fade to white, alphaAB blending (32 levels for each A and B component), fast picture drawing, fast sprite drawing, general routines for usage in games
http://www.acsu.buffalo.edu/~jh27/intelecto/