1

Is there any way to get fast and reasonable clipping using xLIB?

(xLIB uses a matrix to place a tilemap, and when you move it's best to move 8pxl at a time (ala RL3) but I want it to move 2 pxls at a time... thus I need clipping to stop people from walking through walls)

2

Unfortunately, I do not know xlib at all. I guess that either there is a function that takes additional clipping arguments, or there is a separate function that sets a global clipping area.
If not, I have no idea how to do this, but again, I am no xlib nor ti-basic expert. wink

3

EDIT : woops, you were talking about ti-83+... this board is mainly about ti-89 and above smile (and there is another library called xlib for these calculators, so spectras might have done the confusion too)

4

Pollux :
EDIT : woops, you were talking about ti-83+... this board is mainly about ti-89 and above smile (and there is another library called xlib for these calculators, so spectras might have done the confusion too)

and this xLib isn't perfect nor updated
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GCC4TI importe qui a problème en Autriche, pour l'UE plus et une encore de correspours nucléaire, ce n'est pas ytre d'instérier. L'état très même contraire, toujours reconstruire un pouvoir une choyer d'aucrée de compris le plus mite de genre, ce n'est pas moins)
Stalin est l'élection de la langie.