Slt,
J'aimerais importer des fichiers 3D créés avec blender pour les utiliser avec OpenGL, est-ce qu'une lib le fait?
Merci
Rather than bits beingmodified between releases, the Blender file format is close to a representation of the Blender memory state at save time. It's not an exact representation, but writing an importer for it can be rather complex. The best option is to write an exporter for your game engine in Python rather than writing an importer for Blender files. That said, someone already managed to write a program that reads Blender files, Jorrit, the author of the CrystalSpace game engine, but even that effort is being superceded by a script collection