I believe I'm allowed to post up to 3 subjects XD
MuseInc is something that will make musicmaking in Axe much easier! XD
Screenshot will explain everything that you might want to know about:
MUSEINC_1.gif
WHAT ?
Wait wait... is it exactly what I am doing ??
(prgmBANDESON)

Oh yeah... it's not music like piano... ratehr like guitar, isn't it ? It's O.K. then. grin
No, it's different! XD
Mine parses(?) the data stored into separate program into axe source file so they can compile and listen to it.
Basically making Axe musicmaking easier XD
Mine is a toolkit XD
Also, mine enables to display the song name and author when you compile and run the program that it generated XD
maybe I'm using too much XD XD
Oh ok.
Mine lets you to save your song in an archived appvar so that you can listen it with Bandeson's "MP3 mode". wink
By the way, what is Celtic II ? Is it a library or a language like Xlib ?
Celtic III is like xlib, but better: it contains the program modifying stuff
CelticIII also inclues xlib as well so XD
couic
noelthebest (./6) :
couic

can I have a meaning of this emoticon? D:
Guess by yourself...
He wants to kill you because it's so good. :P
I feel like copied, even if it might not be true.
noelthebest (./10) :
I feel like copied, even if it might not be true.

Go make Bandeson better than Yeong's project ! grin
I don't have much time now...
You're not alone grin
Plus I'm having weeeird problems with Ti-Lock.. annoying =_=
RC ?
Waooo your program is really incredible !

Do not forget to post it on zcontest website wink

@noelthebest : bang lol ahah sorry smile
noelthebest (./10) :
I feel like copied, even if it might not be true.

The problem is, that I realized the existance of Bandeson after I posted MuseInc here D:
Never mind... I'll win, that's the most important. grin
(i'm the best hin hinhin... i'm joking wink grin )
Musinc vs bandeson... The contest inside the contest hehe
noelthebest (./17) :
Never mind... I'll win, that's the most important. grin
(i'm the best hin hinhin... i'm joking wink grin )

now all I have to do is add 4-channel support... >grin (jk)
*Update*
I refuse to post beta until I think it's fine to release grin

I made a custom routine to enable to use the music file created by MuseInc to be used in game! XD
I'll post the file of that later XD (not source <_<)
also, improved the exporting time grin
EDIT: @noelthebest: This makes MuseInc different from Bandeson. right? Right? grin boing
MuseInc : 1
Bandeson : 0
gni

pNNZ
This is the example of museinc being used in 'game' grin
http://www.omnimaga.org/index.php?action=dlattach;topic=4837.0;attach=10241
The sound distortion upon pressing button is the problem with getKey D:
Can you do sth else than guitar on your program ? grin
guitar? O.o
It's a tracker, not guitar grin
It's like FamiTrack, but in horizontal way.
However, mine is also related to game sound dev. grin
[size=14pt]UPDATE Beta 2[/size]
I'll upload the beta soon XD
New features:
-Better GUI
-Able to name the music file now (Not MSAVE anymore)
-Able to export several files at once (like subprograms ;D )
-2 Options for exporting: AppVar and Executable File
-Faster Parsing (No optimization required)
-Little bit changed editing
Screenshots happy chew

-Making a new File-
museinc01.gif

-Loading a File-
museinc02.gif

-Exporting a File-
museinc03.gif

New Link:
http://www.omnimaga.org/index.php?action=dlattach;topic=10933.0;attach=10356
Yet Another Update(This makes it MuseInc Beta 3.2)

Update stuff:
-fixed the crappy preview
-now pressing 2nd in editor previews one note.
-improved GUI for exporting
-add an option for exporting

http://www.omnimaga.org/index.php?action=dlattach;topic=10933.0;attach=10360