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I believe I'm allowed to post up to 3 subjects XD
MuseInc is something that will make musicmaking in Axe much easier! XD
Screenshot will explain everything that you might want to know about:
MUSEINC_1.gif
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WHAT ?
Wait wait... is it exactly what I am doing ??
(prgmBANDESON)

Oh yeah... it's not music like piano... ratehr like guitar, isn't it ? It's O.K. then. grin
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No, it's different! XD
Mine parses(?) the data stored into separate program into axe source file so they can compile and listen to it.
Basically making Axe musicmaking easier XD
Mine is a toolkit XD
Also, mine enables to display the song name and author when you compile and run the program that it generated XD
maybe I'm using too much XD XD
4
Oh ok.
Mine lets you to save your song in an archived appvar so that you can listen it with Bandeson's "MP3 mode". wink
By the way, what is Celtic II ? Is it a library or a language like Xlib ?
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Celtic III is like xlib, but better: it contains the program modifying stuff
CelticIII also inclues xlib as well so XD
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couic
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noelthebest (./6) :
couic

can I have a meaning of this emoticon? D:
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Guess by yourself...
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He wants to kill you because it's so good. :P
I feel like copied, even if it might not be true.
noelthebest (./10) :
I feel like copied, even if it might not be true.

Go make Bandeson better than Yeong's project ! grin
I don't have much time now...
You're not alone grin
Plus I'm having weeeird problems with Ti-Lock.. annoying =_=
RC ?
Waooo your program is really incredible !

Do not forget to post it on zcontest website wink

@noelthebest : bang lol ahah sorry smile
noelthebest (./10) :
I feel like copied, even if it might not be true.

The problem is, that I realized the existance of Bandeson after I posted MuseInc here D:
Never mind... I'll win, that's the most important. grin
(i'm the best hin hinhin... i'm joking wink grin )
Musinc vs bandeson... The contest inside the contest hehe
noelthebest (./17) :
Never mind... I'll win, that's the most important. grin
(i'm the best hin hinhin... i'm joking wink grin )

now all I have to do is add 4-channel support... >grin (jk)
*Update*
I refuse to post beta until I think it's fine to release grin

I made a custom routine to enable to use the music file created by MuseInc to be used in game! XD
I'll post the file of that later XD (not source <_<)
also, improved the exporting time grin
EDIT: @noelthebest: This makes MuseInc different from Bandeson. right? Right? grin boing
MuseInc : 1
Bandeson : 0
gni

pNNZ
This is the example of museinc being used in 'game' grin
http://www.omnimaga.org/index.php?action=dlattach;topic=4837.0;attach=10241
The sound distortion upon pressing button is the problem with getKey D:
Can you do sth else than guitar on your program ? grin
guitar? O.o
It's a tracker, not guitar grin
It's like FamiTrack, but in horizontal way.
However, mine is also related to game sound dev. grin
[size=14pt]UPDATE Beta 2[/size]
I'll upload the beta soon XD
New features:
-Better GUI
-Able to name the music file now (Not MSAVE anymore)
-Able to export several files at once (like subprograms ;D )
-2 Options for exporting: AppVar and Executable File
-Faster Parsing (No optimization required)
-Little bit changed editing
Screenshots happy chew

-Making a new File-
museinc01.gif

-Loading a File-
museinc02.gif

-Exporting a File-
museinc03.gif

New Link:
http://www.omnimaga.org/index.php?action=dlattach;topic=10933.0;attach=10356
Yet Another Update(This makes it MuseInc Beta 3.2)

Update stuff:
-fixed the crappy preview
-now pressing 2nd in editor previews one note.
-improved GUI for exporting
-add an option for exporting

http://www.omnimaga.org/index.php?action=dlattach;topic=10933.0;attach=10360