Posté le 21/10/2011 à 14:51 Membre depuis le 25/09/2011, 48 messages
I believe I'm allowed to post up to 3 subjects XD
MuseInc is something that will make musicmaking in Axe much easier! XD
Screenshot will explain everything that you might want to know about:
MUSEINC_1.gif
Posté le 21/10/2011 à 22:52 Membre depuis le 10/03/2011, 279 messages
WHAT ?
Wait wait... is it exactly what I am doing ??
(prgmBANDESON)

Oh yeah... it's not music like piano... ratehr like guitar, isn't it ? It's O.K. then. grin
Posté le 22/10/2011 à 04:59 Membre depuis le 25/09/2011, 48 messages
No, it's different! XD
Mine parses(?) the data stored into separate program into axe source file so they can compile and listen to it.
Basically making Axe musicmaking easier XD
Mine is a toolkit XD
Also, mine enables to display the song name and author when you compile and run the program that it generated XD
maybe I'm using too much XD XD
Posté le 22/10/2011 à 10:08 Membre depuis le 10/03/2011, 279 messages
Oh ok.
Mine lets you to save your song in an archived appvar so that you can listen it with Bandeson's "MP3 mode". wink
By the way, what is Celtic II ? Is it a library or a language like Xlib ?
Posté le 22/10/2011 à 14:56 Membre depuis le 25/09/2011, 48 messages
Celtic III is like xlib, but better: it contains the program modifying stuff
CelticIII also inclues xlib as well so XD
Posté le 23/10/2011 à 09:58 Membre depuis le 10/03/2011, 279 messages
couic
Posté le 24/10/2011 à 15:16 Membre depuis le 25/09/2011, 48 messages
noelthebest (./6) :
couic

can I have a meaning of this emoticon? D:
Posté le 24/10/2011 à 20:17 Membre depuis le 10/03/2011, 279 messages
Guess by yourself...
Posté le 29/10/2011 à 15:04 Membre depuis le 27/08/2011, 29 messages
He wants to kill you because it's so good. :P
Posté le 30/10/2011 à 14:03 Membre depuis le 10/03/2011, 279 messages
I feel like copied, even if it might not be true.
Posté le 30/10/2011 à 16:30 Membre depuis le 03/09/2011, 81 messages
noelthebest (./10) :
I feel like copied, even if it might not be true.

Go make Bandeson better than Yeong's project ! grin
Posté le 30/10/2011 à 19:28 Membre depuis le 10/03/2011, 279 messages
I don't have much time now...
Posté le 30/10/2011 à 23:23 Membre depuis le 03/09/2011, 81 messages
You're not alone grin
Plus I'm having weeeird problems with Ti-Lock.. annoying =_=
Posté le 31/10/2011 à 11:15 Membre depuis le 10/03/2011, 279 messages
RC ?
Posté le 02/11/2011 à 22:54 Membre depuis le 02/02/2009, 672 messages
Waooo your program is really incredible !

Do not forget to post it on zcontest website wink

@noelthebest : bang lol ahah sorry smile
Posté le 03/11/2011 à 17:21 Membre depuis le 25/09/2011, 48 messages
noelthebest (./10) :
I feel like copied, even if it might not be true.

The problem is, that I realized the existance of Bandeson after I posted MuseInc here D:
Posté le 03/11/2011 à 17:55 Membre depuis le 10/03/2011, 279 messages
Never mind... I'll win, that's the most important. grin
(i'm the best hin hinhin... i'm joking wink grin )
Posté le 03/11/2011 à 18:00 Membre depuis le 02/02/2009, 672 messages
Musinc vs bandeson... The contest inside the contest hehe
Posté le 03/11/2011 à 20:30 Membre depuis le 25/09/2011, 48 messages
noelthebest (./17) :
Never mind... I'll win, that's the most important. grin
(i'm the best hin hinhin... i'm joking wink grin )

now all I have to do is add 4-channel support... >grin (jk)
Posté le 07/11/2011 à 13:46 Membre depuis le 25/09/2011, 48 messages
*Update*
I refuse to post beta until I think it's fine to release grin

I made a custom routine to enable to use the music file created by MuseInc to be used in game! XD
I'll post the file of that later XD (not source <_<)
also, improved the exporting time grin
EDIT: @noelthebest: This makes MuseInc different from Bandeson. right? Right? grin boing
Posté le 07/11/2011 à 14:44 Membre depuis le 02/02/2009, 672 messages
MuseInc : 1
Bandeson : 0
gni

pNNZ
Posté le 08/11/2011 à 00:03 Membre depuis le 25/09/2011, 48 messages
This is the example of museinc being used in 'game' grin
http://www.omnimaga.org/index.php?action=dlattach;topic=4837.0;attach=10241
The sound distortion upon pressing button is the problem with getKey D:
Posté le 10/11/2011 à 13:03 Membre depuis le 10/03/2011, 279 messages
Can you do sth else than guitar on your program ? grin
Posté le 10/11/2011 à 21:06 Membre depuis le 25/09/2011, 48 messages
guitar? O.o
It's a tracker, not guitar grin
It's like FamiTrack, but in horizontal way.
However, mine is also related to game sound dev. grin
Posté le 14/11/2011 à 16:11 Membre depuis le 25/09/2011, 48 messages
[size=14pt]UPDATE Beta 2[/size]
I'll upload the beta soon XD
New features:
-Better GUI
-Able to name the music file now (Not MSAVE anymore)
-Able to export several files at once (like subprograms ;D )
-2 Options for exporting: AppVar and Executable File
-Faster Parsing (No optimization required)
-Little bit changed editing
Posté le 15/11/2011 à 00:47 Membre depuis le 25/09/2011, 48 messages
Posté le 15/11/2011 à 13:31 Membre depuis le 25/09/2011, 48 messages
Screenshots happy chew

-Making a new File-
museinc01.gif

-Loading a File-
museinc02.gif

-Exporting a File-
museinc03.gif

New Link:
http://www.omnimaga.org/index.php?action=dlattach;topic=10933.0;attach=10356
Posté le 15/11/2011 à 17:51 Membre depuis le 25/09/2011, 48 messages
Yet Another Update(This makes it MuseInc Beta 3.2)

Update stuff:
-fixed the crappy preview
-now pressing 2nd in editor previews one note.
-improved GUI for exporting
-add an option for exporting

http://www.omnimaga.org/index.php?action=dlattach;topic=10933.0;attach=10360