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BomberMaze68k v1.00
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(C)2000-2001 by Flavien Racine
FlashZ@netcourrier.com
http://www.flashz.fr.st/
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About :
This game is programmed for TI-89 and TI-92+.
There are a lot of levels...
All is programmed in ASM 68k, no C language.
Doesn't require any library and kernel : nostub.
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Controls :
[TI-89]
[2nd] - Place bomb
[Diamond] - Explode bomb
[MODE]+[HOME] - Quik exit
[TI-92+]
[F1]/[LOCK] - Place bomb
[F5] - Explode bomb
[MODE]+[CLEAR] - Quik exit
[TI-89/TI-92+]
Direction pad:
Left - Move Left
Right - Move right
Up - Move up
Down - Move down
[ESC] - Exit while playing
[APPS] - Turns OFF the calculator
[+]/[-] - Change contrast
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History :
v1.00
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August 22, 2001
Now full nostub version
Compressed with TIGCC EXEPACK
v1.0 beta :
-----------
June 06, 2001
PLEASE, THIS IS A PRE-BETA
VERSION, DISTRIBUTED ONLY ON
MY WEB PAGE. DON'T RELEASE IT
ANYWHERE, THE OFFICIAL RELEASE
IS NOT FULLY PROGRAMMED.
New URL :
http://www.flashz.fr.st/
Better MENU design
No more bmlib
Uses internal gray routine, for
a better HW2 display
Now requires any library
External levels
Better cornering, like BigDyna
Monsters death animated
BomberMan's death animated
Added the plug-ins support and
the square mode
A lot of new maps...
Redesigned the some players
The decompressor looks for free
RAM (doesn't crash if out of
memory)
Modified a bonus : the super
bomb now explodes some walls at
the same time !
WARNING : can be dangerous for
your life
A lot of speed improvements
v0.95 :
-------
January 12, 2001
Added 2 bombers as I said
Redirected Auto Interrupt #6
Accelerated the game
Redesigned the intro a little
Added 2 areas
Changed the bonuses gestion
Added the LOCK key to drop a
bomb on TI-92+
Removed a bug, with the bombs
when a level was completed
Improved screen use on TI-92+
New display mode
(thanks to frekazoid)
v0.9b :
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December 31, 2000
Added the Quik Exit shortcut
Animated blocks
New area
New levels
Added the "Game Completed"
picture
Added the "Game Over" picture
Next release will include 2
other bombers, 2 other rounds
v0.6b :
-------
December 28, 2000 - 3rd beta
Enabled the Boots bonus
Activated the SuperBomb bonus
Corrected "all" the bugs
Greater speed
Added a lot of ennemies
Ennemies with multi-speed
New levels
New GFXs
Compressed file (with RunC)
Added the exit door
Activated the Death "bonus"
--> stops dropping bombs
--> drops a lot of bombs
--> frames a lot the bomber
Now the game includes 2 areas
v0.5b :
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December 22, 2000 - 2nd beta
Implemented TI-92+ support
Reviewed the bonus procedures
Now includes the HiScores table
I added 4 levels to the game,
There is actually one round, but
the next release will include
a lot of more levels and rounds
with differents GFX
v0.4b :
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December 21, 2000 - First beta
only one level
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Thanks :
- PpHd
- Pimousse
- Bill-Bob
- Blue-Z
- frekazoid
- JM
- Pollux
- Oreka
- Garcimore
- eXor
- Dolstouf
- Thomas Corvazier
- Thomas Nussbaumer
- Marcos Lopez
- Etan
- Jimmy Mardell
- PèreNono
- Xavier Vassor
- CandyMan
- endive
- Andreas Nestmann
- Thomas Fernique
- Palpatine
- Iceman89
- Rusty Wagner
- Jean Francois Hollard
- The TI-fr team
- Nintendo
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Voici e readme Moi je n'y comprends rien !!!!!
Car le jeux comprte plusieurs fichier .89
Sinon j'ai essayé avec un jeu qui n'a que un fichier .89 et celui-la il marche !