While most games are rendered natively at 720p, the video from all games can be scaled by the hardware to whatever resolution the user has set in the console's settings; from 480i NTSC and 576i PAL all the way to 1080p HDTV. The resolution the console will output is only limited by the chosen display equipment's capability (TV, projector, etc.) and the video cables used to connect the two.
Current generation video game consoles such as Sony's PlayStation 3 and Microsoft's Xbox 360 are able to display games and video content in 1080p. Both consoles do this through component cable connections. Additionally, the Xbox 360 VGA connection, the Playstation 3 HDMI 1.3a connection and on specific models of the Xbox 360 (manufactured after June 2007) HDMI 1.2 connection also provide 1080p output. On the PS3, developers must provide specific resolution support at the software level, whereas on the Xbox 360, games that are not rendered natively at 1080p are upscaled using a built in scaler (meaning that all X360 games can be displayed in 1080p, whether natively or via upscaling).
On both systems, 1080p games are automatically downscaled to 480i/576i to work on SDTVs, or downscaled to 480p/576p to remain compatible with EDTV. Both the Playstation 3 and Xbox 360 provide 1080p video services. Sony provides both the PlayStation Store VOD service and Blu-ray playback. Microsoft provides now defunct HD DVD playback as optional and Zune Video Marketplace for "instant on" 1080p video content.
C'est rapide, on peut préparer les attaques sans avoir à attendre que la barre "ATB" ne soit chargée. Ca bouge dans tous les sens, c'est dynamique et ça fait que chaque combat - même avec les mêmes ennemis - est toujours différent.
Myth (./175) :C'est rapide, on peut préparer les attaques sans avoir à attendre que la barre "ATB" ne soit chargée.Ca bouge dans tous les sens, c'est dynamique et ça fait que chaque combat - même avec les mêmes ennemis - est toujours différent.
Mais-joue-à-Baten-Kaitos-Origins-bordel-de-schnaps !