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Hi there! I've recently been programming an audio driver for the neogeo (mainly as an exercise!)
This is the repository of the project:
GitHub - stereomimi/Mezz-Estate-NeoGeo-Audio-Driver: An audio driver for the NeoGeo written in Z80 assemblyGitHubAn audio driver for the NeoGeo written in Z80 assembly - GitHub - stereomimi/Mezz-Estate-NeoGeo-Audio-Driver: An audio driver for the NeoGeo written in Z80 assembly

The way to format music is specific to this driver and there aren't any tools to compose music for the driver at the moment; but I plan to make one.
The driver itself still isn't complete, but it's somehow usable so it can be tried out...
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hi Roberto
welcome to the YARONET forum
do not hesitate to post videos on your youtube channel
see you soon
Fred

need to follow
https://twitter.com/mzs_studio (Mezz'Estate Studio) -> Neogeo homebrew development studio! == Programmer: @scarlet_gba

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Keep up the good work! And Thanks For Sharing! I would love to compose some dope chip tunes one day!!!

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Yes thanks for this good work smile
Can't wait to see what"s next smile

5

c est tout chaud
ca vient de sortir
Release MZS Neogeo Audio Driver v2.0-beta · GbaCretin/Mezz-Estate-NeoGeo-Audio-DriverGitHubDirect port writes have been implemented! (Portamento slides have been patched out since they aren't working correctly yet.)

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6

Hey hey
I am loving it smile

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It took quite a long while to complete this update, but the driver's music playback capabilities are now fully functional on real hardware with update v3.0-beta; only ADPCM-B channel support is missing. The driver has also been partially rewritten to work better and have cleaner code overall! I'm now focusing on writing a converter from Deflemask's module format to a format compatible with the driver. (it can be found here)
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8

This looks majorly cool!!!