Comment compile ton svp???
grand merci a vous
unsigned long helicoptere_C0[] = {0xE0000000,0xE3000000,0xF0780000,0xF007F000,0x7800FC00,0x5E00E3C0,0xE3CFE018,0x7871F000,0x1F0E7C00,0x07E69E00,0x01F3DF00,0x0078FF00,0x003E3780,0x003F8D40,0x001BDFA0,0x0178FD50,0x01B07E38,0x01E7FF7C,0x0079FFFC,0x001FDFF8,0x0007D9F0,0x0001F2F0,0x00003E00,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000};
unsigned long helicoptere_C1[] = {0xE0000000,0xE3000000,0xF0780000,0xF007F000,0xF800FC00,0xFE00E3C0,0xFFCFE018,0x7FFFF000,0x1FFFFC00,0x07FFFE00,0x01FFFF00,0x007FFF00,0x003FFF80,0x003FFFC0,0x001FF8E0,0x01FFFEF0,0x01FFFFF8,0x01FFFFFC,0x007FFFFC,0x001FDFF8,0x0007D9F0,0x0001F0F0,0x00003E00,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000,0x00000000};
Sprite32(5,10,32,helicoptere_C0,GetPlane(0),SPRT_OR);
Sprite32(5,10,32,helicoptere_C1,GetPlane(1),SPRT_OR);