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Le cas de cet employé d'EA est loin, très loin d'être isolé... Je pense que certaines personnes qui visitent ce forum pourraient en témoigner.

http://www.overgame.com/page/21230.htm

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Triste réalité sad
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"Pigs can fight for food but know how to unite together against a bear." - H'Mong Proverb.

C'est vieux tout ça...

«On peut toujours plus que ce que l'on croit pouvoir.»
[ Joseph Kessel ]

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ça passe aussi en France mais je préfère ne rien dire pour ne pas nuire à certaines personnes; dite vous que c'est le lot quotidien de beaucoup de boites de développements dans ce marché et avec tout ce que l'on m'a raconté, je peux dire à ceux qui pensent vouloir travailler dans ce milieu qu'ils oublient tout de suite cette idée !

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Le truc c que ca profite meme pas au projet visiblement,,, tsss
Super délire,,,, sad pouet ! sad
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(\___/)
(='+'=)¸,ø¤º°`°º¤ø,¸ Holllllééééé ! ¸,ø¤º°`°º¤ø,¸

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Xerus: malheureusement bcp veulent bosser la dedans wink ils croient que tout va être rose...
rejoignez WonderProject ! grin (bon ok, c'est pas payé... cheeky) lol ^^
De toute façon, surtout en france, c'est un secteur de merde, c'est dommage... (enfin moi je veux faire de la politique donc bon cheeky)
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MK !
Collectionneur, retrogamer.
Enfin, un peu moins maintenant.

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Lien original: http://www.livejournal.com/users/ea_spouse/274.html
Yahoo Finance: http://finance.yahoo.com/q/pr?s=ERTS

Extrait des commentaires du lien original:

Used to work there, wised up and left.
Anonyme
2004-11-10 18:33 (lien)
I had to laugh, my wife and several others were going to form a Wives Against Maxis and picket the building. As much as I would have loved that, I worried about what would happen. In the end I quit to go to greener pastures.
I worked for EA for over 10 years. I saw crunch time go from 3 weeks to starting the instant a project was announced until it shipped. We were told that 'the executives have complete confidence that we can do this'. The atmosphere inside is very cult-like with a lot of 'you dont want to let us down, we are family'. I almost quit the industry, but checked around and am now working at Ubisoft where I have been part of their self examination on their work processes. The difference between the two companies could be greater on this topic. Ubi has recoginized a problem and is working to reduce it (it aint perfect yet), but EA has a firm policy of "there's dozens more dying to get your job" and seems to be getting worse and worse (so I hear from my old friends). I believe there is a legal challenge on behalf of many artists going on, but of course there is no press coverage of it.
I have my life back, in the industry I love. Was very depressed, am very happy now. I am sure my buddies back at EA know exactly who I am, but I will not give the sharks in the legal dept (their own logo) any identity to sting me. Hi guys! Call me!!! smile


I worked for them for a year...
Anonyme
2004-11-10 19:58 (lien)
And hated most of the time I was there. They under pay as far as I'm concerned, Schap gives you these little xmas bonus's and thinks that covers it. Their ethics are questionable, and as far as overtime is concerned, I agree its bullshit. Why do I have to work all these crazy hours for mistakes made on the scheduling/design side? I understand its the norm, but I agree it needs to stop! Games make more than movies, in that light the grunts are way under paid! The company I work for now, I still work crunch hours (not as bad as what she's talking about tho) I accept it to a certain degree, but more hours doesnt neccesarily equate to more/better work. I find that when I'm fresh I accomplish so much more, and I do it quicker. When the hours get long, my mind wanders more and I am less productive. My heart goes out to the author of this letter, and if your looking for a better job, in the industry, for a good company , then respond to this ...


D'autres infos: http://www.livejournal.com/users/ninjadan/10283.html