Rien d'extraordinaire pour le moment, mais c'est prometteur...
Just a small update in case you think I've given up on the GpLynx thingy...
CPU core is about 70% done
Mikie (System) is 50% done
Mikie (Sound) is 5% done (fakes most of it, no actual sound output)
Susie (Sprites) is 60% done
Memory (re)mapping - 100% done
Glue code for the above 100% done
Interface 1% done (no actual interface, assumes game name, etc and boots game upon loading the gxb)
Compatibility: Only tested with one game so far - Awesome Golf. Runs the title screen at full speed. Actual game itself doesn't run (most likely due to missing stuff above).
Frameskip: 0 (currently, most likely will increase when more of the above is implemented)
CPU Speed: 132Mhz. Non selectable (may change later).
http://www.gp32x.com/board/index.php?showtopic=10276