Bon il y a un mois et demi j'ai écrit au programmeur qui avait porté Handy de directX à SDL pour qu'il m'envoie son code pour que je puisse travailler dessus dans le but d'effecter le portage sur la GP2X.
Précisons qu'à l'époque du port SDL, le code source de l'Handy original n'était pas libre, mais qu'il l'est maintenant.
Voici donc sa réponse, et ce sont plutôt de bonnes nouvelles :
Hello,
Sorry for the very long delay in replying. Currently I'm very busy for my
work which takes me out of the country (for the last couple of months).
There for I wasn't able to reply to your e-mail![]()
First, I want to say that the current sourcecode of Handy/SDL is
non-existent. During upgrade procedures, workstation and server upgrades
I've kinda misplaced my sourcecode. In short, I need to do it from scratch!
Luckily for you I allready planned a release of Handy/SDL based upon the
latest Handy codebase (v0.90) and release it OpenSource. I started like
yesterday and currently it's progressing nicely : graphics (normal SDL
rendering), keyhandling and loading (g)zipped ROM's are done. Tomorrow, I'm
gonna work on scaling routines, OpenGL rendering and configfile support.
Perhaps if all goes well, I can e-mail you a snapshot of the current code to
you somewhere tomorrow (and maybe you can implent GP2X specific code in it).
The current shape is atm terrible (a lot of debug code, etc) so I need to
clean that up to. I was rather suprised that I could port this easily.
Mainly since I haven't seen any C/C++ and SDL code for like 12 months![]()
I'll keep you posted!
Regards,