1

Here is the place for the hybrid judges.


Here's the list of judges :

- aetios
- noelthebest (chief/ responsable)
- contra (me)
- il en manque un


Discussion between the judges should be here.

Remember, you should not publish results before refering to deeph or myself.

But you can give your opinion, talk about programs... smile

Be sure to post here, deeph and myself don't want to look in all the forum of the world to find you tongue
Of course, asm and basic team judges categories topic are not here (cemetech and omnimaga).

There's one "chief" for this team : Noelthebest.

You will find the final archive containing all the basic project here : http://david.nathalie.perso.sfr.fr/zcontest/
Rules are enclosed in the archives.

Let's time to works judges !

2

My final version isn't there, so download here: http://tiforge.info/zcontest3/files/file/squareball.zip
Creator of Myst 89
Pop 89

3

New archive contains it smile

4

Good luck Hybrid coders!
Grammer : v1.05.07.11 (5 juillet 2011)

Grammer 83/82 : 0%

5

Okay on se fixe une limite ? Moi je suis partant pour une semaine, deux si certains sont occupés.
smile

6

Yes, 2 weeks maxi to deliver the results seems good.

I will start testing some project now, because there's a lot of projects smile

7

I've tested Simul2 but I must test it on real calc. It's too hard on emulator.

Anyway it has some very good points (graphics looks fine, originality, ...).

8

Have you already found another judge?
Just curious. :P
Creator of Myst 89
Pop 89

9

No...

10

I tested two programs already. smile

11

Graviter seems not working with doors cs7 (but it's not a surprise it should be run with ION smile )

12

I had a ram cleared because of Blackjack 21. :@

13

Warning, lot of ram clear with pokemon too.
I can't get graviter working even with mirageos or ion sad

My test :

helico and snake :

The two games from ryzum are quite similar in their qualities (and inconvenients) :
- Very nice graphics, menu, lot of special effects.
- Game it'self is not really beautiful (especially snake).
- Full featured, lot of levels, highscore.
- Not orginal but some bonus etc...
- Very hard to win, but lifetime is not bad because you can play always the first level (for helico) or test all the levels (for snake).

Pokemon topaze :
- Graphics very very nice, special effects, map, fights(well done), story, save.
- Speed is perfect.
- Lifetime is good, warning game addictive.
- Not original.
- Lot of bugs. Ream cleared sad

Pokemon is waoo waoo waoo !

14

I've done blackjack too :
- Poor gameplay because the game is not finished (now9434 said me it wasn't finished).
- Speed : ok
- Graphics : a little poor (menu is fine)
- Lifetime : sad .Must relaunch each time.
- Original.
- Quality : a bit big for a little game.

15

I have tested about 80% of the games. Just need to test tools and one or two other projects.

edit: dsl poru le double/triple post... grin

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Have fun. grin

17

Mmmmmmmffffff grin

Okay :

Helico is reaaaaallly addictive already 5-6 people have asked me this game already. grin But after 1 hour of play I haven't reached 3000 points yet (2898 sad ). grin
Snake is an "original" snake because of its levels but it's a little bit... painful for the eyes. grin I like the high scores, but you could add sth else for the main menu (a snake, or a apple, or both... ).
Escape is quite a cool game, but I finished it in 1 minute. embarrassed
Simul2 est really really good, but a little bit hard : furthermore you need to be concentrate and you thus you cannot play at school. grin
Spaceship games is a little bit slow, but I liked it.
Robotgun is quite gun but it is not really really intuitive, even though there are rules IN the program.

I'll give more details later.

18

Helico is reaaaaallly addictive already 5-6 people have asked me this game already. grin But after 1 hour of play I haven't reached 3000 points yet (2898 sad ). grin

Helico is very good, but as you said it's a little bit too hard sad
Snake is an "original" snake because of its levels but it's a little bit... painful for the eyes. grin I like the high scores, but you could add sth else for the main menu (a snake, or a apple, or both... ).

I love the program (menu, graphics, highscore, special effect) but not really the game. But I'm not a big fan of snake in general that's the principal reason, not because this snake is not cool. I appreciate the thing that there's some modifications in this snake (teleportation portal).
Escape is quite a cool game, but I finished it in 1 minute. embarrassed

1 minute? I finish it in about 45 seconds tongue
But it's cool and pleasant.
Simul2 est really really good, but a little bit hard : furthermore you need to be concentrate and you thus you cannot play at school. grin

Simul 2 is one of the best smile
Spaceship games is a little bit slow, but I liked it.

Especially the second mode (with gun). I don't like the first mode.
Robotgun is quite gun but it is not really really intuitive, even though there are rules IN the program.

+1

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I'm glas you enjoyed my programs. For helico, if you think it is too hard, this is what I advise you:

- try using more your slow power, it is really useful when you have a wall with a small opening

- there is special technique : when you are like in a critical situation, go left, and you will have more time to pass the wall.

Ps : my highscore is 8500 (3 levels)
La victoire est brillante, l'échec est
mat!!

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Maybe you don't see what I mean...
La victoire est brillante, l'échec est
mat!!

21

If you can't get Graviter to run, check that you have at least 16K of RAM on your calculator. It also only works on the newer, 15MHz-enabled calculators (TI-84, TI-83SE, etc.)
avatar

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Thanks leafiness0 but I finally get it working smile
Very nice job leafiness0. In this version there's no special effect when you finish a level ?

23

I made 5100 something with Helico (level 2).

Robotgun is quite gun but it is not really really intuitive, even though there are rules IN the program.

it's FUN not GUN sorry grin

For Helico, I know it's reaaaly hard smoetimes ( for me anyways grin ) but you should improve the collision detection because there is a way to passe through the walls ealisy (I'm sure you noticed it).
Gravity is a good idea, by the way.
What are the differences between levels 3 4 5 and 2 ?

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Sorry double post, hezre are the firsts RESULTS, the commentrs will arrive later, don't worry, you can already think about it. wink grin

Rogotgun

-Jouabilité (prise en main, intérêt, plaisir ressenti à jouer, interface du jeu, scénario...) : 11/15
-Fluidité, Rapidité d'exécution : 4/5
-Graphismes (graphismes, interface des menus...) : 4/5
-Durée de vie : 3/5
-Originalité : 4/5
-Qualité technique (taille / jeux, challenge technique...) : 4/5
-Total : 30/40

Escape

-Jouabilité (prise en main, intérêt, plaisir ressenti à jouer, interface du jeu, scénario...) : 10/15
-Fluidité, Rapidité d'exécution : 4/5
-Graphismes (graphismes, interface des menus...) : 4/5
-Durée de vie : 0/5
-Originalité : 3/5
-Qualité technique (taille / jeux, challenge technique...) : 3/5
-Total : 24/40

Piano

-Utilité : 10/15
-Difficulté : 8/10
-Qualité : 4/5
-Fluidité : 5/5
-Originalité : 5/5
-Total : 32/40

Helico

-Jouabilité (prise en main, intérêt, plaisir ressenti à jouer, interface du jeu, scénario...) : 13/15
-Fluidité, Rapidité d'exécution : 5/5
-Graphismes (graphismes, interface des menus...) : 4/5
-Durée de vie : 5/5
-Originalité : 3/5
-Qualité technique (taille / jeux, challenge technique...) : 5/5
-Total : 35/40

Snake

-Jouabilité (prise en main, intérêt, plaisir ressenti à jouer, interface du jeu, scénario...) : 11/15
-Fluidité, Rapidité d'exécution : 4.5/5
-Graphismes (graphismes, interface des menus...) : 3/5
-Durée de vie : 4.5/5
-Originalité : 3.5/5
-Qualité technique (taille / jeux, challenge technique...) : 3.5/5
-Total : 30/40

Spaceship games

-Jouabilité (prise en main, intérêt, plaisir ressenti à jouer, interface du jeu, scénario...) : 10/15
-Fluidité, Rapidité d'exécution : 2/5
-Graphismes (graphismes, interface des menus...) : 3/5
-Durée de vie : 2.5/5
-Originalité : 4/5
-Qualité technique (taille / jeux, challenge technique...) : 3/5
-Total : 24.5/40


Simul2

-Jouabilité (prise en main, intérêt, plaisir ressenti à jouer, interface du jeu, scénario...) : 12/15
-Fluidité, Rapidité d'exécution : 4.5/5
-Graphismes (graphismes, interface des menus...) : 5/5
-Durée de vie : 4/5
-Originalité : 5/5
-Qualité technique (taille / jeux, challenge technique...) : 5/5
-Total : 35.5/40

Blackjack21

-Jouabilité (prise en main, intérêt, plaisir ressenti à jouer, interface du jeu, scénario...) : 0/15
-Fluidité, Rapidité d'exécution : /5
-Graphismes (graphismes, interface des menus...) : 2/5
-Durée de vie : 0/5
-Originalité : 3/5
-Qualité technique (taille / jeux, challenge technique...) : 0/5
-Total : 5/40

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Tu es dur avec blackjack21, now9434 m'avais prévenu que son jeu n'était pas fini, il voulait le retirer et je l'ai encouragé à le laisser. Ne le cruscifie pas comme ça...^^

J'ai un résultat à peu près identique. Mais tu n'as pas noté certains gros projets. Certaines catégories de notations me posent problème car cela change beaucoup les notes (comme l'originalité) alors qu'il n'y a pafrois pas lieu d'être.

edit : j'ai fini de juger tous les projets. Tu en es ou Noel?

26

Ben il me reste tout ce qui tourne sous ion quoi à peu près.

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Arrgh, simul beats me by only 0.5 points. Fir the collision, consider that the helicon has an invisible shield around him !! And well done for making 5100 at helico.

The difference between the levels is that it is more and more difficult : it is quicker, there are more walls with only a small gap, changes of gravity occurs more oftenly... I you have axe parser, try modifying the program an begin at level 5 ( the variable is M I think). You will see the difference!!

La victoire est brillante, l'échec est
mat!!

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grin
Good to see this judging thing progressing. grin

29

Ce serait bien d'avoir un petit texte qui décrit rapidement le projet et votre impression globale smile

30

Je vais le faire, j'avais juste pas encore le temps.