1

In the last months I don't find much time to work on bigger projects or to continue working on started ones but in the past I have worked on some game ideas... one of these concepts I want to share with you because it's too good to be lost.



- super smooth on real hardware, 50fps, no tearing
- some popping tiles at the edges of the screen which can probably be avoided by clever level design or optimization
- no car physics, collision detection or sounds, I was only interested in the look and feel, not the playability
- the tiles have a size of 32x32 pixel and the map currently is made of 128x128 tiles... this results in a map size of 4096x4096pixel.

If i remember correctly, the technical stuff is pretty simple once you figure out how to organize everything.

Check my site for a download link in MAME and NeoSD format.

2

Nice! How do you do the rotation? smile
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Highway Runners, mon jeu de racing à la Outrun qu'il est sorti le 14 décembre 2016 ! N'hésitez pas à me soutenir :)

https://itunes.apple.com/us/app/highway-runners/id964932741

3

Man looks amazing! The rotations look soooo good! Is it animated tiles to get the smooth rotations?

4

Wow, nice tech...

Looking forward to what you may cook up with this in future, mate... smile
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5

Amazing.
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6

It looks good.

You're always so strongsuperguerrier
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7

Wow !
Really smooth !
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@originalfei
In pixels we trust.
ORE WO DARE DA TO OMOTTE YAGARU !