Skeezix just released a new version of his up and coming Atari ST emulator for the GP32. Changes are:
CHG: Increase button-threshold-timer so double-clicks and such happen less
FIX: Joystick shoudln't "stick" anymore -- works *really* well
CHG: Mouse buttons are redone, so they too don't "stick"; drags work better, and double clicks work better
NEW: If a TOS image file is not selected or available, won't proceed
NEW: Cursor-mode
o d-pad pushes ST cursor keys
o B/A act as Insert/Home (should turn in many games)
NEW: Mouse-mode: Right-shoulder recalibrates mouse
NEW: Start now pauses (will be options menu sometime?)
CHG: Input-mode is rendered ever frame (regardless of frameskip), so its easier to adjust finely
CHG: Slightly brightened palette.. a little more authentic now
NEW: Faster rendering; might experience tear-lines, but should render faster and smoother.. every framepersecond is a less frameskip needed 10%!
NEW: Joystick-mode.. "A" is "up" (for jump in platformers) and right-shoulder will now hit the spacebar (to skip intro screens maybe)
CHG: Added keys to virtual keyboard; Return, Backspace, Escape, functon keys
NEW: Disk saving is hacked in; not elegant, but works well
NEW: Disk picking menu now supports more than one screen of games.. scrolls with the selection so you can go up and down
NEW: Disk picking menu pages up and down right left/right, in addition to going one at a time with up/down
Some great progress has been made over the past few days so if you havent check it out since the early releases be sure to do so!
Visit the homepage here for the downloads. Dont forget to check out our CaSTaway/GP compatibility list on the forums here and submit your own results if you want to
www.gp32emu.com