Well, does the BuildChar react to the new images properly?
That means, I`ll have to divide images into a parts, then to reduce a colours of this parts, and after that to stick this parts together to the whole image again?
HPMAN 2017-10-08 at 04:48pm The method is up to you, but your pict must match the hardware specs of 15 colors + transparency per 16*16 tile.
You probably want to put elements on different layers in this case.
check 'DATimageReference.pdf'
use '-mtc15' because you can use only 15 colors (15 + transparent = 16colors) per tile
But there is a one more important question - how to define the base sprite and palette # during a picture initializing?
I found an information in the DATimage document that the frames for FMV demo sample was taken by using Adobe After Effects. Please, prompt me, how to "slice" a video to frames in AAE - I`m going to convert some own videos to NG.